← All devlogs

Post Jam Development Update

Mohron · 16 August 2026

Development Update

We initially hoped to make a quick turnaround after Micro Jam 061: Islands² judging concluded, but we decided we should take our time to make a much more polished post-jam release.

Your feedback is guiding us forward and we hope once the first post-jam release is ready, that you'll be willing to check out Skyland Inc again!

Upcoming Release Highlights

  • Ambient sound, sound effects, and audio controls - Ambient sound and new sound effects make the island feel more immersive. Separate Master, Ambient, and SFX audio controls put you in charge!
  • Character-Centred Play - Most game actions now revolve around your character interacting with the world, not some magical cursor. The player automatically moves when you click to gather, build, expand, and upgrade buildings. Manual movement with WASD and arrow keys is still fully supported as well.
  • New Items & Buildings - New content to help balance and expand the early gameplay.
  • Updated Art - TruCyclops, our game designer made "pixel artist", is updating the game assets to 64x64 and making general improvements to our game's art. Lots of new animations too!
  • Game Balance - Recipes and crafters have had several changes intended to make the entire progression feel smoother from the very beginning through the end of the current progression. If you felt like the grinder progression was especially heinous, these changes should help!
  • Responsive Layout & Fullscreen Support - Fullscreen and responsive layouts make the game easier to enjoy on more devices as either the main focus or off to the side while you multitask.
  • Island Customization - Unlock the ability to move buildings and gatherables in addition to the existing destroy option. Make the island yours!